Ironsand Classes
Master every combat role with detailed ability breakdowns and build recommendations.
Ironsand features four distinct combat classes, each offering unique active abilities and playstyles. Choosing the right class and understanding its strengths is essential for building an effective squad.
Engineer
The Engineer is the backbone of any balanced squad. This class can build automated turrets that provide consistent damage output and area denial. Turrets draw enemy fire, giving your team breathing room during intense Titan battles.
Key Strengths:
- Automated turret deployment for sustained DPS
- Area control and enemy distraction
- Consistent damage even while repositioning
Medic
The Medic keeps your squad alive through the toughest encounters. With healing abilities that can restore team health during combat, the Medic is especially valuable in longer Titan fights where attrition is a real threat.
Key Strengths:
- Active team healing during combat
- Extended squad survivability
- Enables aggressive positioning by the team
Defender
The Defender specializes in protection through energy shield deployment. This class creates barriers that block incoming damage, allowing the squad to hold positions and advance safely through heavy fire.
Key Strengths:
- Energy shield deployment for damage absorption
- Position holding and safe advancement
- Excellent for defensive strategies and chokepoint control
Berserker
The Berserker is the ultimate damage dealer. This class can enter a temporary state of massive damage output, shredding through enemies and Titans with devastating force. Best used in coordinated burst windows.
Key Strengths:
- Highest burst damage potential in the game
- Excellent for speed-running Titan encounters
- Strong synergy with damage-boosting builds
Class Synergies
The best squads combine classes for maximum effectiveness:
- Engineer + Medic: Turrets provide cover while Medic heals, creating a sustainable push
- Defender + Berserker: Shields protect the Berserker during burst damage windows
- Engineer + Defender: Double area control for holding defensive positions
- Medic + Berserker: Healing enables the Berserker to play aggressively
For detailed build recommendations for each class, visit our Best Builds Guide. For weapon rankings, check the Tier List.
Visit our Guides Hub for comprehensive walkthroughs covering all aspects of Ironsand gameplay.
Frequently Asked Questions
Quick answers to the most common questions.
Which class should I pick in Ironsand?
It depends on your playstyle. Engineers are great for tactical players, Medics for supportive players, Defenders for team-oriented players, and Berserkers for aggressive damage dealers.
Can I change my class during a run?
You select your class at the start of each run. Your class choice affects your active ability, but weapon selection is independent of class.
What is the best class for solo play?
The Engineer is strong for solo play because turrets provide automated support. The Medic is also good for sustaining through longer encounters.